=======================================================================================
VEHICLE SIZE DATA FILE
=======================================================================================

Bitmap Name:
  This is a bitmap name for the picture which represents this vehicle.
  This is usually the same as the name but with no spaces. This name
  is used as the very last section of the full bitmap name.
  A Vehicle Bitmap is normally named 
  [Empire Name]_[Portrait/Mini]_[Bitmap Name].bmp
  The Empire Name is your empire name.
  Portrait or Mini is the type of the picture. Portrait are 128x128 and
  in an isometric view. Mini are the top-down 36x36 tiles used in space.
  

Vehicle Type:
  Ship, Base, Fighter, Satellite, Mine, Troop, Weapon Platform, Drone

All Units: 
  May not carry cargo (unless a drone).
  May be stored in ships or on planets.
  May be transferred between ships or planets as cargo.

Fighter:
  Stored in Fighter Bays or on a planet. 
  Can be launched into space and moves/refuels just like a ship.
  Can be recovered by a ship with Fighter Bays or a planet.
  They can be self-destructed or fired upon.
  Moves like a ship.
  May or may not have the ability to warp through warp points.
  Once fuel is exhausted, it is destroyed. 
  Completely under player control.

Satellite:
  Stored in Cargo Bays or on a planet.
  Can be deposited in space by a ship or planet.
  Can be recovered by a ship or planet. 
  They can be self-destructed (under player control) or fired upon.
  Cannot move.
  Must be refueled by outside means.
  Once fuel is exhausted, it goes dormant like a ship.
  May or may not be under Player control (depends on components).
  If not under player control, will fire on any ships in the same sector.

Mine:
  Stored in Mine Storage or on a planet.
  Can be deposited in space by a ship or planet.
  Cannot be recovered. 
  They can be self-destructed (under player control) or fired upon.
  Cannot move.
  Minimal fuel required. Even if fuel exhausted, non-fuel using comps still function.
  Requires some type of explosive\warhead component.
  Attempts to detonate when objects enter the sector. 
  May or may not be under Player control (depends on components).
  Depending on components - may be triggered by any ship, ships without certain comp, enemy ships, etc.
    
Troop:
  Stored in Troop Quarters or on a planet.
  Cannot be deposited in space.
  Can be dropped on enemy planets to begin ground combat.
  Cannot move.
  May or may not be under Player control (Monster Troops will fight all comers once dropped).

Weapon Platform:
  Stored in Cargo Bays or on a planet.
  Cannot be deposited in space.
  Cannot move.
  Always under Player control.
  Serve only as a container for weapons which fire from a planet into space (or for ground combat).

Drone:
  Stored in Cargo Bays or on a planet. 
  Can be launched into space from a ship or planet.
  Cannot be recovered. 
  They can be self-destructed (under player control) or fired upon.
  Moves like a ship.
  May or may not have the ability to warp through warp points.
  Once fuel is exhausted, it is destroyed. 
  May or may not be under Player control (depends on components).



Requirement X Type:
  Specific Component - Must have, Specific Component - Cannot have, General Type - Have exactly,
  General Type - Cannot have, General Type - Min Percent, General Type - Max Percent, 
  General Type - Min Amount, General Type - Max Amount, Custom Group - Cannot have, 
  Custom Group - Have exactly, Custom Group - Min Percent, Custom Group - Max Percent,
  Custom Group - Min Amount, Custom Group - Max Amount, Ability - Cannot have, 
  Ability - Have exactly, Ability - Min Percent, Ability - Max Percent,
  Ability - Min Amount, Ability - Max Amount



[The following items are only used for Units (Fighter, Satellite, Mine, Troop, Weapon Platform, Drone)]

Launched from Ship:
  This unit can be launched into space by a ship. Only applies to units that can 
  actually be launched.

Launched from Planet:
  This unit can be launched into space from a planet. Only applies to units that can 
  actually be launched.


=======================================================================================
*BEGIN*
=======================================================================================

Name                          := Escort
Short Name                    := Escort
Description                   := 
Code                          := ES
Bitmap Name                   := Escort
Vehicle Type                  := Ship
Tonnage                       := 150
Cost Minerals                 := 150
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 1
Number of Abilities           := 1
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 40% harder to hit in combat.
Ability 1 Val 1               := 40
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Frigate
Short Name                    := Frigate
Description                   := 
Code                          := FG
Bitmap Name                   := Frigate
Vehicle Type                  := Ship
Tonnage                       := 200
Cost Minerals                 := 200
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 2
Number of Abilities           := 1
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 30% harder to hit in combat.
Ability 1 Val 1               := 30
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Destroyer
Short Name                    := Destroyer
Description                   := 
Code                          := DS
Bitmap Name                   := Destroyer
Vehicle Type                  := Ship
Tonnage                       := 300
Cost Minerals                 := 300
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 3
Number of Abilities           := 1
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 20% harder to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Cruiser
Short Name                    := Light Cruiser
Description                   := 
Code                          := LC
Bitmap Name                   := LightCruiser
Vehicle Type                  := Ship
Tonnage                       := 400
Cost Minerals                 := 400
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 4
Number of Abilities           := 1
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 10% harder to hit in combat.
Ability 1 Val 1               := 10
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Cruiser
Short Name                    := Cruiser
Description                   := 
Code                          := CR
Bitmap Name                   := Cruiser
Vehicle Type                  := Ship
Tonnage                       := 500
Cost Minerals                 := 500
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 5
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battle Cruiser
Short Name                    := Battle Cruiser
Description                   := 
Code                          := BC
Bitmap Name                   := BattleCruiser
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 600
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 6
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battleship
Short Name                    := Battleship
Description                   := 
Code                          := BB
Bitmap Name                   := Battleship
Vehicle Type                  := Ship
Tonnage                       := 800
Cost Minerals                 := 800
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 7
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Dreadnought
Short Name                    := Dreadnought
Description                   := 
Code                          := DN
Bitmap Name                   := Dreadnought
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 1000
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 8
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Baseship
Short Name                    := Baseship
Description                   := 
Code                          := BA
Bitmap Name                   := Starbase
Vehicle Type                  := Ship
Tonnage                       := 1500
Cost Minerals                 := 1500
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 9
Number of Abilities           := 1
Ability 1 Type                := Combat To Hit Defense Minus
Ability 1 Descr               := Large size makes base 40% easier to hit in combat.
Ability 1 Val 1               := 40
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 5
Requirement Min Crew Quarters := 5
Requirement Uses Engines      := True
Requirement Max Engines       := 2
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Light Carrier
Short Name                    := Light Carrier
Description                   := 
Code                          := LX
Bitmap Name                   := CarrierLight
Vehicle Type                  := Ship
Tonnage                       := 800
Cost Minerals                 := 400
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Fighters
Tech Level Req 1              := 1
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 50
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Carrier
Short Name                    := Carrier
Description                   := 
Code                          := CX
Bitmap Name                   := Carrier
Vehicle Type                  := Ship
Tonnage                       := 1000
Cost Minerals                 := 500
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Fighters
Tech Level Req 1              := 3
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 50
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Heavy Carrier
Short Name                    := Heavy Carrier
Description                   := 
Code                          := HX
Bitmap Name                   := CarrierHeavy
Vehicle Type                  := Ship
Tonnage                       := 1200
Cost Minerals                 := 600
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Fighters
Tech Level Req 1              := 5
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 50
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Space Station
Short Name                    := Space Station
Description                   := 
Code                          := SS
Bitmap Name                   := SpaceStation
Vehicle Type                  := Base
Tonnage                       := 500
Cost Minerals                 := 500
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Base Construction
Tech Level Req 1              := 1
Number of Abilities           := 2
Ability 1 Type                := Combat To Hit Defense Minus
Ability 1 Descr               := Large size makes base 20% easier to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 50%.
Ability 2 Val 1               := -50
Ability 2 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Battle Station
Short Name                    := Battle Station
Description                   := 
Code                          := BS
Bitmap Name                   := BattleStation
Vehicle Type                  := Base
Tonnage                       := 1500
Cost Minerals                 := 1500
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Base Construction
Tech Level Req 1              := 2
Number of Abilities           := 2
Ability 1 Type                := Combat To Hit Defense Minus
Ability 1 Descr               := Large size makes base 40% easier to hit in combat.
Ability 1 Val 1               := 40
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 50%.
Ability 2 Val 1               := -50
Ability 2 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 4
Requirement Min Crew Quarters := 4
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Starbase
Short Name                    := Starbase
Description                   := 
Code                          := SB
Bitmap Name                   := Starbase
Vehicle Type                  := Base
Tonnage                       := 2500
Cost Minerals                 := 2500
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Base Construction
Tech Level Req 1              := 3
Number of Abilities           := 2
Ability 1 Type                := Combat To Hit Defense Minus
Ability 1 Descr               := Large size makes base 60% easier to hit in combat.
Ability 1 Val 1               := 60
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 50%.
Ability 2 Val 1               := -50
Ability 2 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 6
Requirement Min Crew Quarters := 6
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Colony Ship
Short Name                    := Colony Ship
Description                   := 
Code                          := CL
Bitmap Name                   := ColonyShip
Vehicle Type                  := Ship
Tonnage                       := 300
Cost Minerals                 := 150
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 1
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 50
Requirement Pct Cargo         := 0

Name                          := Small Transport
Short Name                    := Small Transport
Description                   := 
Code                          := ST
Bitmap Name                   := TransportSmall
Vehicle Type                  := Ship
Tonnage                       := 300
Cost Minerals                 := 150
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 1
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 50

Name                          := Medium Transport
Short Name                    := Medium Transport
Description                   := 
Code                          := MT
Bitmap Name                   := TransportMedium
Vehicle Type                  := Ship
Tonnage                       := 600
Cost Minerals                 := 300
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 4
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 50

Name                          := Large Transport
Short Name                    := Large Transport
Description                   := 
Code                          := LT
Bitmap Name                   := TransportLarge
Vehicle Type                  := Ship
Tonnage                       := 900
Cost Minerals                 := 450
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 6
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 50

Name                          := Small Fighter
Short Name                    := Small Fighter
Description                   := 
Code                          := FS
Bitmap Name                   := FighterSmall
Vehicle Type                  := Fighter
Tonnage                       := 15
Cost Minerals                 := 100
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Fighters
Tech Level Req 1              := 1
Number of Abilities           := 2
Ability 1 Type                := Combat To Hit Offense Plus
Ability 1 Descr               := Maneuverability increases chance to hit enemy targets in combat by 50%.
Ability 1 Val 1               := 50
Ability 1 Val 2               := 0
Ability 2 Type                := Combat To Hit Defense Plus
Ability 2 Descr               := Small size makes ship 80% harder to hit in combat.
Ability 2 Val 1               := 80
Ability 2 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := True
Requirement Max Engines       := 9
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := True
Launched from Planet          := True

Name                          := Medium Fighter
Short Name                    := Medium Fighter
Description                   := 
Code                          := FM
Bitmap Name                   := FighterMedium
Vehicle Type                  := Fighter
Tonnage                       := 20
Cost Minerals                 := 200
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Fighters
Tech Level Req 1              := 2
Number of Abilities           := 2
Ability 1 Type                := Combat To Hit Offense Plus
Ability 1 Descr               := Maneuverability increases chance to hit enemy targets in combat by 50%.
Ability 1 Val 1               := 50
Ability 1 Val 2               := 0
Ability 2 Type                := Combat To Hit Defense Plus
Ability 2 Descr               := Small size makes ship 70% harder to hit in combat.
Ability 2 Val 1               := 70
Ability 2 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := True
Requirement Max Engines       := 9
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := True
Launched from Planet          := True

Name                          := Large Fighter
Short Name                    := Large Fighter
Description                   := 
Code                          := FL
Bitmap Name                   := FighterLarge
Vehicle Type                  := Fighter
Tonnage                       := 25
Cost Minerals                 := 300
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 1
Tech Area Req 1               := Fighters
Tech Level Req 1              := 3
Number of Abilities           := 2
Ability 1 Type                := Combat To Hit Offense Plus
Ability 1 Descr               := Maneuverability increases chance to hit enemy targets in combat by 50%.
Ability 1 Val 1               := 50
Ability 1 Val 2               := 0
Ability 2 Type                := Combat To Hit Defense Plus
Ability 2 Descr               := Small size makes ship 60% harder to hit in combat.
Ability 2 Val 1               := 60
Ability 2 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := True
Requirement Max Engines       := 9
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := True
Launched from Planet          := True

Name                          := Small Satellite
Short Name                    := Small Satellite
Description                   := 
Code                          := SS
Bitmap Name                   := Satellite 
Vehicle Type                  := Satellite 
Tonnage                       := 80
Cost Minerals                 := 80
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Satellites
Tech Level Req 1              := 1
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := True
Launched from Planet          := True

Name                          := Medium Satellite
Short Name                    := Medium Satellite
Description                   := 
Code                          := SM
Bitmap Name                   := Satellite 
Vehicle Type                  := Satellite 
Tonnage                       := 100
Cost Minerals                 := 100
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Satellites
Tech Level Req 1              := 2
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := True
Launched from Planet          := True

Name                          := Large Satellite
Short Name                    := Large Satellite
Description                   := 
Code                          := SL
Bitmap Name                   := Satellite 
Vehicle Type                  := Satellite 
Tonnage                       := 120
Cost Minerals                 := 120
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Satellites
Tech Level Req 1              := 3
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := True
Launched from Planet          := True

Name                          := Small Mine
Short Name                    := Small Mine
Description                   := 
Code                          := MS
Bitmap Name                   := Mine 
Vehicle Type                  := Mine 
Tonnage                       := 10
Cost Minerals                 := 100
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Mines
Tech Level Req 1              := 1
Number of Abilities           := 5
Ability 1 Type                := Cloak Level
Ability 1 Descr               := Prevents level 5 Active EM scans.
Ability 1 Val 1               := EM Active
Ability 1 Val 2               := 5
Ability 2 Type                := Cloak Level
Ability 2 Descr               := Prevents level 5 Passive EM scans.
Ability 2 Val 1               := EM Passive
Ability 2 Val 2               := 5
Ability 3 Type                := Cloak Level
Ability 3 Descr               := Prevents level 5 Psychic scans.
Ability 3 Val 1               := Psychic
Ability 3 Val 2               := 5
Ability 4 Type                := Cloak Level
Ability 4 Descr               := Prevents level 5 Gravitic scans.
Ability 4 Val 1               := Gravitic
Ability 4 Val 2               := 5
Ability 5 Type                := Cloak Level
Ability 5 Descr               := Prevents level 5 Temporal scans.
Ability 5 Val 1               := Temporal
Ability 5 Val 2               := 5
Requirement Must Have Bridge  := False
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := True
Launched from Planet          := True

Name                          := Medium Mine
Short Name                    := Medium Mine
Description                   := 
Code                          := MM
Bitmap Name                   := Mine 
Vehicle Type                  := Mine 
Tonnage                       := 15
Cost Minerals                 := 150
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Mines
Tech Level Req 1              := 2
Number of Abilities           := 5
Ability 1 Type                := Cloak Level
Ability 1 Descr               := Prevents level 5 Active EM scans.
Ability 1 Val 1               := EM Active
Ability 1 Val 2               := 5
Ability 2 Type                := Cloak Level
Ability 2 Descr               := Prevents level 5 Passive EM scans.
Ability 2 Val 1               := EM Passive
Ability 2 Val 2               := 5
Ability 3 Type                := Cloak Level
Ability 3 Descr               := Prevents level 5 Psychic scans.
Ability 3 Val 1               := Psychic
Ability 3 Val 2               := 5
Ability 4 Type                := Cloak Level
Ability 4 Descr               := Prevents level 5 Gravitic scans.
Ability 4 Val 1               := Gravitic
Ability 4 Val 2               := 5
Ability 5 Type                := Cloak Level
Ability 5 Descr               := Prevents level 5 Temporal scans.
Ability 5 Val 1               := Temporal
Ability 5 Val 2               := 5
Requirement Must Have Bridge  := False
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := True
Launched from Planet          := True

Name                          := Large Mine
Short Name                    := Large Mine
Description                   := 
Code                          := ML
Bitmap Name                   := Mine 
Vehicle Type                  := Mine 
Tonnage                       := 20
Cost Minerals                 := 200
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Mines
Tech Level Req 1              := 3
Number of Abilities           := 5
Ability 1 Type                := Cloak Level
Ability 1 Descr               := Prevents level 5 Active EM scans.
Ability 1 Val 1               := EM Active
Ability 1 Val 2               := 5
Ability 2 Type                := Cloak Level
Ability 2 Descr               := Prevents level 5 Passive EM scans.
Ability 2 Val 1               := EM Passive
Ability 2 Val 2               := 5
Ability 3 Type                := Cloak Level
Ability 3 Descr               := Prevents level 5 Psychic scans.
Ability 3 Val 1               := Psychic
Ability 3 Val 2               := 5
Ability 4 Type                := Cloak Level
Ability 4 Descr               := Prevents level 5 Gravitic scans.
Ability 4 Val 1               := Gravitic
Ability 4 Val 2               := 5
Ability 5 Type                := Cloak Level
Ability 5 Descr               := Prevents level 5 Temporal scans.
Ability 5 Val 1               := Temporal
Ability 5 Val 2               := 5
Requirement Must Have Bridge  := False
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := True
Launched from Planet          := True

Name                          := Small Troop
Short Name                    := Small Troop
Description                   := 
Code                          := TS
Bitmap Name                   := TroopSmall 
Vehicle Type                  := Troop 
Tonnage                       := 10
Cost Minerals                 := 100
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Troops
Tech Level Req 1              := 1
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := False
Launched from Planet          := False

Name                          := Medium Troop
Short Name                    := Medium Troop
Description                   := 
Code                          := TM
Bitmap Name                   := TroopMedium 
Vehicle Type                  := Troop 
Tonnage                       := 15
Cost Minerals                 := 150
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Troops
Tech Level Req 1              := 2
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := False
Launched from Planet          := False

Name                          := Large Troop
Short Name                    := Large Troop
Description                   := 
Code                          := TL
Bitmap Name                   := TroopLarge 
Vehicle Type                  := Troop 
Tonnage                       := 20
Cost Minerals                 := 200
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Troops
Tech Level Req 1              := 3
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := False
Launched from Planet          := False

Name                          := Small Weapons Platform
Short Name                    := Sm. Wp. Platform
Description                   := 
Code                          := WS
Bitmap Name                   := WeapPlatformSmall
Vehicle Type                  := Weapon Platform
Tonnage                       := 200
Cost Minerals                 := 100
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Weapon Platforms
Tech Level Req 1              := 1
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := False
Launched from Planet          := False

Name                          := Medium Weapons Platform
Short Name                    := Md. Wp. Platform
Description                   := 
Code                          := WM
Bitmap Name                   := WeapPlatformMedium
Vehicle Type                  := Weapon Platform
Tonnage                       := 400
Cost Minerals                 := 200
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Weapon Platforms
Tech Level Req 1              := 2
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := False
Launched from Planet          := False

Name                          := Large Weapons Platform
Short Name                    := Lg. Wp. Platform
Description                   := 
Code                          := WL
Bitmap Name                   := WeapPlatformLarge
Vehicle Type                  := Weapon Platform
Tonnage                       := 600
Cost Minerals                 := 300
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 0
Number of Tech Req            := 1
Tech Area Req 1               := Weapon Platforms
Tech Level Req 1              := 3
Number of Abilities           := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := False
Requirement Min Life Support  := 0
Requirement Min Crew Quarters := 0
Requirement Uses Engines      := False
Requirement Max Engines       := 0
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0
Launched from Ship            := False
Launched from Planet          := False

Name                          := Advanced Escort
Short Name                    := Advanced Escort
Description                   := 
Code                          := ES
Bitmap Name                   := Escort
Vehicle Type                  := Ship
Tonnage                       := 160
Cost Minerals                 := 150
Cost Organics                 := 100
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 40% harder to hit in combat.
Ability 1 Val 1               := 40
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 2 Val 1               := -5
Ability 2 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Frigate
Short Name                    := Advanced Frigate
Description                   := 
Code                          := FG
Bitmap Name                   := Frigate
Vehicle Type                  := Ship
Tonnage                       := 210
Cost Minerals                 := 200
Cost Organics                 := 150
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 2
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 30% harder to hit in combat.
Ability 1 Val 1               := 30
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 2 Val 1               := -5
Ability 2 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Destroyer
Short Name                    := Advanced Destroyer
Description                   := 
Code                          := DS
Bitmap Name                   := Destroyer
Vehicle Type                  := Ship
Tonnage                       := 310
Cost Minerals                 := 300
Cost Organics                 := 250
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 3
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 20% harder to hit in combat.
Ability 1 Val 1               := 20
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 2 Val 1               := -5
Ability 2 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Light Cruiser
Short Name                    := Advanced Light Cruiser
Description                   := 
Code                          := LC
Bitmap Name                   := LightCruiser
Vehicle Type                  := Ship
Tonnage                       := 410
Cost Minerals                 := 400
Cost Organics                 := 350
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 4
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Combat To Hit Defense Plus
Ability 1 Descr               := Small size makes ship 10% harder to hit in combat.
Ability 1 Val 1               := 10
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 2 Val 1               := -5
Ability 2 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Cruiser
Short Name                    := Advanced Cruiser
Description                   := 
Code                          := CR
Bitmap Name                   := Cruiser
Vehicle Type                  := Ship
Tonnage                       := 510
Cost Minerals                 := 500
Cost Organics                 := 450
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 5
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 1
Ability 1 Type                := Modified Maintenance Cost
Ability 1 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 1 Val 1               := -5
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Battle Cruiser
Short Name                    := Advanced Battle Cruiser
Description                   := 
Code                          := BC
Bitmap Name                   := BattleCruiser
Vehicle Type                  := Ship
Tonnage                       := 610
Cost Minerals                 := 600
Cost Organics                 := 550
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 6
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 1
Ability 1 Type                := Modified Maintenance Cost
Ability 1 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 1 Val 1               := -5
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Battleship
Short Name                    := Advanced Battleship
Description                   := 
Code                          := BB
Bitmap Name                   := Battleship
Vehicle Type                  := Ship
Tonnage                       := 810
Cost Minerals                 := 800
Cost Organics                 := 750
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 7
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 1
Ability 1 Type                := Modified Maintenance Cost
Ability 1 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 1 Val 1               := -5
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Dreadnought
Short Name                    := Advanced Dreadnought
Description                   := 
Code                          := DN
Bitmap Name                   := Dreadnought
Vehicle Type                  := Ship
Tonnage                       := 1010
Cost Minerals                 := 1000
Cost Organics                 := 950
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 8
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 1
Ability 1 Type                := Modified Maintenance Cost
Ability 1 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 1 Val 1               := -5
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 4
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Baseship
Short Name                    := Advanced Baseship
Description                   := 
Code                          := BA
Bitmap Name                   := Starbase
Vehicle Type                  := Ship
Tonnage                       := 1510
Cost Minerals                 := 1500
Cost Organics                 := 1450
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 9
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 2
Ability 1 Type                := Combat To Hit Defense Minus
Ability 1 Descr               := Large size makes base 40% easier to hit in combat.
Ability 1 Val 1               := 40
Ability 1 Val 2               := 0
Ability 2 Type                := Modified Maintenance Cost
Ability 2 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 2 Val 1               := -5
Ability 2 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 5
Requirement Min Crew Quarters := 5
Requirement Uses Engines      := True
Requirement Max Engines       := 2
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Light Carrier
Short Name                    := Advanced Light Carrier
Description                   := 
Code                          := LX
Bitmap Name                   := CarrierLight
Vehicle Type                  := Ship
Tonnage                       := 810
Cost Minerals                 := 400
Cost Organics                 := 350
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Fighters
Tech Level Req 1              := 1
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 1
Ability 1 Type                := Modified Maintenance Cost
Ability 1 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 1 Val 1               := -5
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 50
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Carrier
Short Name                    := Advanced Carrier
Description                   := 
Code                          := CX
Bitmap Name                   := Carrier
Vehicle Type                  := Ship
Tonnage                       := 1010
Cost Minerals                 := 500
Cost Organics                 := 450
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Fighters
Tech Level Req 1              := 3
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 1
Ability 1 Type                := Modified Maintenance Cost
Ability 1 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 1 Val 1               := -5
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 6
Requirement Pct Fighter Bays  := 50
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Heavy Carrier
Short Name                    := Advanced Heavy Carrier
Description                   := 
Code                          := HX
Bitmap Name                   := CarrierHeavy
Vehicle Type                  := Ship
Tonnage                       := 1210
Cost Minerals                 := 600
Cost Organics                 := 550
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Fighters
Tech Level Req 1              := 5
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 1
Ability 1 Type                := Modified Maintenance Cost
Ability 1 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 1 Val 1               := -5
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 50
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 0

Name                          := Advanced Colony Ship
Short Name                    := Advanced Colony Ship
Description                   := 
Code                          := CL
Bitmap Name                   := ColonyShip
Vehicle Type                  := Ship
Tonnage                       := 310
Cost Minerals                 := 250
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 1
Ability 1 Type                := Modified Maintenance Cost
Ability 1 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 1 Val 1               := -5
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 50
Requirement Pct Cargo         := 0

Name                          := Advanced Small Transport
Short Name                    := Advanced Small Transport
Description                   := 
Code                          := ST
Bitmap Name                   := TransportSmall
Vehicle Type                  := Ship
Tonnage                       := 310
Cost Minerals                 := 250
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 1
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 1
Ability 1 Type                := Modified Maintenance Cost
Ability 1 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 1 Val 1               := -5
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 50

Name                          := Advanced Medium Transport
Short Name                    := Advanced Medium Transport
Description                   := 
Code                          := MT
Bitmap Name                   := TransportMedium
Vehicle Type                  := Ship
Tonnage                       := 610
Cost Minerals                 := 400
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 4
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 1
Ability 1 Type                := Modified Maintenance Cost
Ability 1 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 1 Val 1               := -5
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 2
Requirement Min Crew Quarters := 2
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 50

Name                          := Advanced Large Transport
Short Name                    := Advanced Large Transport
Description                   := 
Code                          := LT
Bitmap Name                   := TransportLarge
Vehicle Type                  := Ship
Tonnage                       := 910
Cost Minerals                 := 650
Cost Organics                 := 0
Cost Radioactives             := 0
Engines Per Move              := 1
Number of Tech Req            := 2
Tech Area Req 1               := Ship Construction
Tech Level Req 1              := 6
Tech Area Req 2               := Advanced Ship Construction
Tech Level Req 2              := 1
Number of Abilities           := 1
Ability 1 Type                := Modified Maintenance Cost
Ability 1 Descr               := Reduced wear and tear allow for a decrease in maintenance cost of 5%.
Ability 1 Val 1               := -5
Ability 1 Val 2               := 0
Requirement Must Have Bridge  := True
Requirement Can Have Aux Con  := True
Requirement Min Life Support  := 3
Requirement Min Crew Quarters := 3
Requirement Uses Engines      := True
Requirement Max Engines       := 5
Requirement Pct Fighter Bays  := 0
Requirement Pct Colony Mods   := 0
Requirement Pct Cargo         := 50

=======================================================================================
*END*
=======================================================================================
